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There is also the key Musou gauge which charges to unleash a devastating attack and the Awakening meter which sends the player character into a super-powered mode. While players could very easily mash that Y and X buttons to high hell, there are deeper systems to take into consideration. While swiftly slaughtering the fodder on the battlefield, the player will need to take out more powerful units while taking over forts. The objectives are quite simple: kill everything that stands in your way and rack up a kill count. If players have ever taken up a Warriors game before, they will feel right at home in the heat of battle. With the Y, Y, Y, Y and the X, X, X, Xįire Emblem Warriors is first and foremost a Musou game.
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Considering one game is a strategic RPG while the other is hack-n-slash battle, do the two mash up well? In a surprising twist, they are a wondrous pairing.
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Being handled by Dynasty Warriors developers Omega Force and Team Ninja with help from Fire Emblem developer Intelligent Systems, the teams collaborated to bring the odd couple to life. Now Nintendo and Koei Tecmo are collaborating again, this time with an even more bizarre mashup in Fire Emblem Warriors. It was three years ago when the weirdest one hit players in the form of Hyrule Warriors, a mix of Dynasty Warriors gameplay with prolific Legend of Zelda series. Yet the genre was an ample opportunity for licensed properties to get publisher Koei Tecmo’s action treatment. More commonly known as Warriors games in the west, the Dynasty Warriors franchise is still going on today. The genre’s name derived from the game’s Musou meter which would unleash a devastating move taking out way too many foes at once. It symbolised the essence of the genre thus why the name stuck. It was in that year that gamers were introduced to Dynasty Warriors 2 which brought a whole new level of weapon-based carnage. The Musou genre has been kicking since the style of hack-n-slash first hit players in 1997.